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2019.02.24 13:02

JoyToKey v6.2

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JoyToKey v6.2 is released. This software is a keyboard emulator for joysticks. It converts joystick input into keyboard input (and mouse input).Use it when you want to control an application with joysticks that doesn't support joystick input. If you wish, you can control even Word, Excel, etc. with joysticks! 

Features:
* Configuration for maximum 16 joysticks.
* Multiple configuration files
You can make many configuration files and choose it at any time.
* Support for many useful features...
o Automatic shooting of buttons
o Mouse emulation (including wheel input)
o "Adjust mouse movements" function
When it's pressed, mouse movement(or wheel rotation) becomes faster (or slower). 
* "Switch to the other configuration file" function
You can switch to and activate the other configuration file with the button which is assigned to this function.
* "Use the setting of other joystick number temporarily" function
(Something like "shift" command of SNESKey. For example, you may usually use joystick1 for keyboard emulation, but during this button being pressed, joystick3's configuration (that emulates mouse or something) will temporarily be used. Note that joystick3 is not a real joystick, it's a virtual device to .)

JoyToKey v6.2 Changelog: 
Support up to max 50 joysticks (previously 32 joysticks)
Support up to max 128 buttons (previously 32 buttons)
Enhanced an execution of an external program to be able to
pass command parameters
specify the starting working directory
In the button assignment window, added navigation buttons to go to the next and the previous assignment.
In case JoyToKey is started when no controller is connected, JoyToKey tries to automatically detect devices until one controller is connected.
But some users may want to continue the auto detection until two controllers are connected, or some users may want to disable this auto detection completely. From this version, you can change the behaviour by changing the following line in "JoyToKey.ini" file.


# in case you want to continue the auto-detection until two devices
AutoDetectDevicesUpTo=2

# in case you want to disable the auto-detection
AutoDetectDevicesUpTo=0


NOTE: Repeated auto-detection of devices while playing the game may lead to a slight delay or input lag occasionally. So this auto detection should be only used for the number of devices which are always connected.


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